- May be disbanded in a city to recover 50% of the production cost.
- Is invisible except when next to an enemy unit or city.
- Making an attack ends this unit's turn.
- A field unit: one unhappiness applies even when non-aggressive.
- May become veteran through training or combat.
- Unit has to be in a city, or on a Carrier after 2 turns.
An improved Bomber, with improved attack and a higher movement radius.
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