Problems with the existing savegame format:
- they are big - they are many - they are disconnected from rulesets, giving errors or undesirable behaviour in saves when the ruleset changes - loading of savegames is not streaming but requires vast sums of memory (up to 100 megabytes) - load of big games can be quite slow
– Savegame button is greyed out and won't allow me to save even when haven't already saved in the same turn. Was working okay earlier, but now suddenly it isn't, and I can't find any clue or explanation as to why not.
New features we want:
So how would a future, better savegame format look like?
Also see Map format (work in progress)