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Reputation

This is how the reputation looks like:

const char *reputation_text(const int rep)
{
  if (rep == -1)
    return "-";
  else if (rep > GAME_MAX_REPUTATION * 0.95)
    return _("Spotless");
  else if (rep > GAME_MAX_REPUTATION * 0.85)
    return _("Excellent");
  else if (rep > GAME_MAX_REPUTATION * 0.75)
    return _("Honorable");
  else if (rep > GAME_MAX_REPUTATION * 0.55)
    return _("Questionable");
  else if (rep > GAME_MAX_REPUTATION * 0.30)
    return _("Dishonorable");
  else if (rep > GAME_MAX_REPUTATION * 0.15)
    return _("Poor");
  else if (rep > GAME_MAX_REPUTATION * 0.07)
    return _("Despicable");
  else
    return _("Atrocious");
}

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