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Freeciv

Manual

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Introduction | Manual | Articles | In The Beginning | Timeline | People | License | Donations


Remember that we authors know the game already; only new readers can alert us to paragraphs that are difficult for the beginner or make a concept confusing. If you ever discover that something works differently than the manual led you to expect, please let us know on the talk page so we can improve that section.

Feedback and contributions are welcomed.

  • Game Manual. This is the main reference for playing recent versions of Freeciv. It describes the game world and its terrain, the cities, buildings, wonders, technologies and units which you deploy across its surface, and the rules under which you compete to build the greatest civilization in the world.
  • Game Manual (Freeciv 2.0). This is the main reference for playing Freeciv 2.0. It will not be updated for more recent versions.
  • Client Manual (Freeciv 1.13 GTK+1.2). This describes the operation of the Freeciv client, the program which opens a window through which you can play the game. The client presents the game map as you begin to explore the world, and lets you issue commands to your units, monitor and direct your cities, and communicate with other players.
  • Server Manual. This brief page details the procedure for running the Freeciv server, the engine which runs the mechanics of the game itself. One player can connect his client to the server to play by himself, or several players can connect if they want to play against each other.
  • Server Manual (Freeciv 1.8). The server manual for Freeciv 1.8.

External linksEdit


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