To update a tileset from 2.3 to 2.4 you must add some new graphics and update the file format strings.

The .tilespec fileEdit

  • Set tilespec format of every file to options = "+Freeciv-2.4-tilespec" should be used.



  • You need to set tilelabel_offset_y in section [tilespec]. This is offset for map labels that one can add to scenarios in editor

The .spec filesEdit

  • Set spec format format of every file to options = "+Freeciv-2.3-spec" should be used. (It really is 2.3, as specfile format has not changed since freeciv 2.3)


  • The definition of the city images uses a simple, increasing number which is selected via an effect (City_Image). Thus, city.*_0, city.*_8, city.*_12 ... should be changed to city.*_0, city.*_1, city.*_2 ... (The relationship between city size, and possibly other properties, and these images is now defined by rulesets; see How to update a ruleset from 2.3 to 2.4)

Various tilesEdit

New files in misc/Edit

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