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Game Manual 2.0/Terrain catalog

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Terrain F/P/T Move cost Defense bonus Irrigation
Mining
Road
result (turns)
Transform to (turns)
T.arctic

Glacier

0/0/0

Ivory: 1/1/4

Oil: 0/4/0

2 100% impossible
+1 P (10)
+0 T (4)
Tundra (24)
T.desert

Desert

0/1/0

Oasis: 3/1/0

Oil: 0/4/0

1 100% +1 F (5)
+1 P (5)
+1 T (2)
Plains (24)
T.forest

Forest

1/2/0

Pheasant: 3/2/0

Silk: 1/2/3

2 150% Plains (5)
Swamp (15)
+0 T (4)
Grassland (24)
T.grassland

Grassland

2/0/0

Resources: 2/1/0

1 100% +1 F (5)
Forest (10)
+1 T (2)
Hills (24)
T.hills

Hills

1/0/0

Coal: 1/2/0

Wine: 1/0/4

2 200% +1 F (10)
+3 P (10)
+0 T (4)
Plains (24)
T.jungle

Jungle

1/0/0

Gems: 1/0/4

Fruit: 4/0/1

2 150% Grassland (15)
Forest (15)
+0 T (4)
Plains (24)
T.mountains

Mountains

0/1/0

Gold: 0/1/6

Iron: 0/4/0

3 300% impossible
+1 P (10)
+0 T (6)
Hills (24)
T.ocean

Ocean

1/0/2

Fish: 3/0/2

Whales: 2/1/2

1 100% impossible
impossible
+0 T (0)
Swamp (36)
T.plains

Plains

1/1/0

Buffalo: 1/3/0

Wheat: 3/1/0

1 100% +1 F (5)
Forest (15)
+1 T (2)
Grassland (24)
T.swamp

Swamp

1/0/0

Peat: 1/4/0

Spice: 3/0/4

2 150% Grassland (15)
Forest (15)
+0 T (4)
Ocean (36)
T.tundra

Tundra

1/0/0

Game: 3/1/0

Furs: 2/0/3

1 100% +1 F (5)

impossible

+0 T (2)

Desert (24)

Freeciv version 2.0.0-beta2 - default ruleset

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