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Freight

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  • Can establish trade routes (must travel to target city and must be at least 9 tiles in Manhattan distance from this unit's home city).
  • Can help build wonders (adds 50 production).
  • May be disbanded in a city to recover 50% of the production cost.
  • May fortify, granting a 50% defensive bonus.
  • May pillage to destroy infrastructure from tiles.
  • Ignores zones of control.
  • A non-military unit (cannot attack; no martial law).
  • May become veteran through training or combat.

The Freight unit replaces the Caravan, and moves at twice the speed.

Back to Units manual page

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