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Freeciv-manual/3 (alpha test)

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Freeciv 2.6.0-alpha terrain help

TerrainF/P/TResourcesMove cost
Defense bonus
Irrigation
Mining
Transform
% of Road bonus
(turns)
Clean pollution
Clean fallout
Road
Highway
Maglev
Tunnel
Burrow Tube
Green River
Brown River
InaccessibleInaccessible0/0/0
0
+0%
impossible
impossible
-(-)
0 / 0 / 0
0 / 00 / 3 / 3 / 3 / 3 / 0 / 0
GrasslandGrassland2/0/0
Ts.resourcesResources0/1/1
1
+0%
+1 F(5)
impossible
-(-)
0 / 0 / 100
3 / 32 / 3 / 3 / 3 / 3 / 2 / 2
Alien forestAlien Forest1/2/0
Ts.huge plantHuge Plant2/0/0
2
+50%
impossible
Radiating Rocks(10)
-(-)
0 / 0 / 0
3 / 35 / 3 / 3 / 3 / 3 / 5 / 5
Radiating rocksRadiating Rocks0/3/0
Ts.glowing rocksGlowing Rocks0/2/2
2
+50%
Alien Forest(10)
impossible
-(-)
0 / 0 / 0
3 / 37 / 3 / 3 / 3 / 3 / 7 / 7
HillsHills1/1/0
Ts.alien mineAlien Mine0/2/1
2
+150%
+1 F(10)
+1 P(10)
Grassland(40)
0 / 0 / 0
3 / 36 / 3 / 3 / 3 / 3 / 6 / 6
MountainsThick Mountains0/1/0
Ts.alien mineAlien Mine0/2/1
3
+200%
impossible
+1 P(17)
-(-)
0 / 0 / 0
3 / 312 / 3 / 3 / 3 / 3 / 12 / 12
OceanOcean1/1/0
Ts.fishFish2/0/0
1
+0%
impossible
impossible
-(-)
0 / 0 / 0
3 / 31 / 3 / 3 / 3 / 3 / 1 / 1
Boiling oceanBoiling Ocean1/1/0
Ts.thermal ventThermal Vent0/5/0
Ts.fishFish2/0/0
1
+0%
impossible
impossible
-(-)
0 / 0 / 0
3 / 31 / 3 / 3 / 3 / 3 / 1 / 1

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