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Example of 3d models for walls and cities for buckyball renderer

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  • Art

    Nations| Editing Rulesets| Scenarios| Editing tilesets| Themes| Sounds| Event Scripting Back to...

  • Buckyball

    Drawing lots of textures with OpenGL can be slow, especially if we do it in several passes, or...

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current21:45, July 1, 2007Thumbnail for version as of 21:45, July 1, 2007967 × 734 (90 KB)W-Per (Talk | contribs)Example of 3d models for walls and cities for buckyball renderer

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