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This page partially describes the contents of a ruleset collection. It is intended as developer reference and for people wanting to create/compile alternative rulesets for Freeciv.

The anatomy of a game ruleset fileEdit

/data/classic/game.ruleset

Three optional fields are not used in default game.ruleset

[tileset]
prefered="fantasy"

[soundset]
prefered="freesounds"

[musicset]
prefered="mqtx"

tileset.prefered will instruct clients to use given tileset with these rulesets. Currently only gtk-clients supports this, other clients ignore it. Use this field only if your ruleset really requires tileset with some special tags. If only standard tags are used, user should be free to choose any of the tilesets providing them.

soundset.prefered will instruct clients to use given soundset with these rulesets. Currently only gtk-clients supports this, other clients ignore it. Use this field only if your ruleset really requires soundset with some special tags. If only standard tags are used, user should be free to choose any of the soundsets providing them. New in freeciv 2.5

musicset.prefered will instruct clients to use given musicset with these rulesets. Currently only gtk-clients supports this, other clients ignore it. Use this field only if your ruleset really requires musicset with some special tags. If only standard tags are used, user should be free to choose any of the musicsets providing them. New in freeciv 2.6

See also Edit

Editing Rulesets
Editing BuildingsEditing CitiesEditing EffectsEditing GameEditing Governments
Editing NationsEditing StylesEditing TechsEditing TerrainEditing Units