Wikia

Freeciv

Coding

Talk2
619pages on
this wiki


RoadmapEdit

Key features planned for future releases:

2.5 2.6 3.0 3.1 and beyond
  • Generalised extras
  • New soundtrack system
  • Minimal Ruleset Editor
  • Achievements
  • SDL2 client
  • Generalized action enablers
  • Culture
  • Threaded AI: Autosettlers
  • Full Ruleset Editor
  • Alien World ruleset
  • Improved trade system
  • Threaded AI: Unit movement
  • Wormholes / Teleports
  • Ruleset item obsolescense
  • Project config
  • AI: Sea Workers


This is a list of features that the maintainers want to add to the next release (ignoring 2.5 which is beta), currently labeled "2.6". Please do not edit this page unless you have svn write access.

Current 2.6 release goals Edit

  • FIXME

2.6 feature status: http://mail.gna.org/public/freeciv-dev/2014-08/msg00505.html

TODO list Edit

  • generalize requirements GNAPATCH#1338
  • Stop the SDL client rotting...
  • Figure out a way to add animation to the map drawing backend.
  • Start work on a Civilization III style ruleset (should be easier than SMAC IMHO). It doesn't need to be 100% compatible at the beginning.
  • New governments rules.
  • Improve AI attitudes and diplomacy (ex.  AI should prioritize its survival and seek peace when losing.  Relationships should not remain static the entire game (war/peace/alliance).  Should accept reasonable deals.)

Feel free to pitch in to help code any of the above.

Construction ZoneEdit

Around Wikia's network

Random Wiki