Game design documents, drafts and discussions.
“ Thoughts on game balancing a 4X game 4X - explore, expand, exploit and exterminate, the kind of...4x Design
“Alternating moves! See http://bugs.freeciv.org/Ticket/Display.html?id=576. In Freeciv 2.1 an...Alternating Moves
“The effects code got in 2.0.1 and 2.0.0 gives a lot of flexibility, yet it suffers from several...Effects
This category has the following 2 subcategories, out of 2 total.
Pages in category "Design"
The following 24 pages are in this category, out of 24 total.