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Carrier
| Carrier | |||||
|---|---|---|---|---|---|
| |||||
| Cost | |||||
| 160 | |||||
| Upkeep | |||||
| Shields | Food | Unhappy | |||
| 1 | 0 | 1 | |||
| Required technology | |||||
| Advanced Flight | |||||
| Obsoletes | Obsoleted by | ||||
| - | - | ||||
| Hitpoints | Movement | Attack | |||
| 40 | 5 | 1 | |||
| Firepower | Vision range | Defense | |||
| 2 | 8 | 9 | |||
| Capacity | Fuel | ||||
| 8 | 0 | ||||
- Can carry and refuel 8 air units.
- May be disbanded in a city to recover 50% of the production cost.
- May become veteran through training or combat.
TIP: Guard Carriers with a handful of fast-moving ships and a battleship, as losing a fully-equipped Carrier is VERY painful and expensive.
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